40k Assault on Black Reach

Gottaa

Full Member
Well I crumbled at the weekend and got it, and I'm sat at work staring at the bad weather wishing I had one or both books with me to study a little, is there an online resource to look at stuff ?

I'm assuming I don't need to worry about what guns/etc I have equipped on the models as all that will have been organised for me in the boxset ?

Looking forward to having a game or two with Cad, even considering getting a spraycan of black just to undercoat everything once it is built as it'll probably look better than the blister grey, but one step at a time :)
 

Zed

Rogue Chimp
Correct Blackreach is all snap together models so they are kitted out for you.

In terms of resources. Probably not, though if your interested in what to do in terms of expansion then places like Librarium-online.com will be useful for their tactics, strategies and what not.
 

Gottaa

Full Member
I'll see how the game works out first. Was hoping there would be an online resource where I could learn some of the basics of play ahead of the friday game

Oh and once the models are off the sprew(sp) is a normal nail file good enough for removing any lumps ? can't seem to find the little files I saw in the house not 3 weeks ago, the joy of moving :)

P.S I'm pretty sure I'm gonna play as the ork's unless Cad is keen on playing them, what as a quick overview are the tactics of each side, orks from what I've read are all about large numbers and swarming the enemy ? But what's the tactics of the marines, stand your ground and blow everything up ?
 

Requiel

PVC Love God
I'll see how the game works out first. Was hoping there would be an online resource where I could learn some of the basics of play ahead of the friday game

Oh and once the models are off the sprew(sp) is a normal nail file good enough for removing any lumps ? can't seem to find the little files I saw in the house not 3 weeks ago, the joy of moving :)

P.S I'm pretty sure I'm gonna play as the ork's unless Cad is keen on playing them, what as a quick overview are the tactics of each side, orks from what I've read are all about large numbers and swarming the enemy ? But what's the tactics of the marines, stand your ground and blow everything up ?

A nail file is fine, you can get el-cheapo jewellers files for about �3 from any hobby/craft/DIY store though.

Orks are about close-up carnage, large numbers and wildly unpredictable heavy weaponry. Marines are mostly highly disciplined elite troopers who perform surgical strikes. They can either be a bunker where they hold a position or a fast hit and run or a shock-assault army depending on the composition. They are a swiss army knife force able to be good at pretty much anything.
 

Gottaa

Full Member
bearing in mind the Space Marine force is out of the box roughly 150 points more than the greenskins

Is that right ? If so knowing I have no knowledge at all, is there a simple kit/group/ickle blister pack I could buy to get the points even ? Seems like a rather huge oversight if it is true
 

Zeus

Full Member
iirc, its not so much an oversight, so much as a case of 'we redid the orc codex a few months after black reach was released, and made a bunch of stuff cheaper'
 

Gottaa

Full Member
Just had breakfast with some of the guys at work, I said I was gonna be doing some warhammer 40k tabletop gaming friday/sat and the general response was "geek, we can no longer be friends", which then changed to "Oh I tried once" and then it varied from "I rolled two dice and blew up my own forces with a rocket" to "a mate ran in and swept all the models off the table, it was the funniest thing I ever saw", but walking back to the office two people asked when I would be playing as they might come along (luckily not the one who though a mate sweeping all the models onto the floor was funny).

I just thought it was interesting people only actually showed interest when they didn't think other people would hear them say it.

On the plus side I've found a couple of ork battleforce sets on e-bay I'm watching, and may take the plunge if I do enjoy things :)
 

Zed

Rogue Chimp
Its always the way. The head of our Technical team has a 2000 point Tyranid force 'back home'.

Ive met people in various companies i visit who are reenactors, play wargames, Roleplay etc you just have to know when to discuss it and when not to. Ive ended up loosing 45mins in a client meeting talking Dnd before now after a casual comment i made when i wasnt thinking.

The club I run is currently 50% Armed forces, 30% police force and the rest general corp type people. Its odd where you find them. Geek i can handle, Sad i cant, especially when the guy saying your sad spends all week in a pub on his own or with a mate getting pissed because he has nothing better to do with his life.

Hmm get your ork force together and ill come and field a Deathwing against you, or my Nids force which im getting better and better with. ( i love the new codex)
 

Gottaa

Full Member
If I do enjoy the weekend my plan is see if Cad want's to buy the space marines, buy the ork codec with that money, buy the ork battleforce kit and then go from there. It's a little annoying as I think the marines would be easier for me to paint with big chunks of armour but something about a flock of orks (sounds about right) roaring towards the enemy seems more fun :) (right up until I see a flamethrower I guess)
 

Brutus

Hairier than thou
Honestly the orcs are probably a bit easier to paint due to large areas of single colours and plenty of dirt! People tend to forget about the sheer surface area on marine miniatures!

I personally prefer the term HORDE!!!
 

Gottaa

Full Member
I thought nids were the real horde type armies ? Main thing I'd like is lots and lots and lots of models :) (which means I need to get more dice as well I guess)
 

Zeus

Full Member
yer, i go with 'horde' or 'green tide' :p.

the main mistake i've seen ork players make is taking too many 'elite' type things, and not enough boyz. there is no way an equal points generic (ie. not set up specifically for killing orks) army will kill equal points worth of boyz before they're on top of them, and there arnt many things that will stand up to that many orks in combat either.
(actually the new nids army might well be an exception to this... things like the doom of malantai deep striking in the middle of 3 ork mobs, say...)
(and we'll have to see how the new blood angels do when they're released - with any luck will be an army that beats the orks on their own terms.)
 

Cuthrose

f00l Mebmer
I have to say, Squard of 10 blood claws would be fun intresting,

With the counter attacked ability they will through 20 attacks back (i am pesume the counter attack ability allowes them to hit back before dieing) or if they are on the charage, they get +2 attacks rather than +1. thats 40 attacks...good luch to surive that.
 

Zeus

Full Member
Pretty much, yep. Especially as I'm likely to be going flesh tearers if the current rumors are accurate. Devestators with grenade launchers, for example, as they can't stand still long enough for heavy weapons... :p

... Yeah, blood angels are a bit psychotic.


Cuth - I'll try to remember to get back to you tonight when I have army builder handy to check points.
 

Zed

Rogue Chimp
they have specific abilties. Im not up to speed with blood angels. Dark angels for instance have jthe abity to field terminators are troop choices (called the deathwing) and then the raven wing (a mobile attack force) with a very nice background to them. Blood angels will have similar uniqueness i imagine.

Deep striking a doom of malantai into a middle of 3 ork mobs would be devastating but then the ensuing firepower will decimate it i imagine. ;-)

Id probably field 150 boys in 5 units of 30, a HQ unit and maybe a nob unit for around 1,000 - 1,500 points i imagine for that horde feeling :)
 

Zeus

Full Member
to be fair, my main issue with orks is that the guy i know that plays them rolls a higher proportion of hits on 5+ with his orks, than i do at 3+ with my marines... so that may skew my thoughts somewhat....


anyway. 150 points of basic boyz gets you 25 boyz.
assume space wolves get the charge. of your 40 attacks, hit with 20, wound with 10. call it 1 save, so 9 boyz deaded.
16 strike back. 48 attacks. 32 hits (ws4 vs your 3). 5+ to wound, so about 11 wounds. 4 kills.
so you win by 5, orcs are fearless, another 5 saves, call it 4 dead.
next turn, 6 marines with 2 attacks each, vs 12 boyz with 3 attacks each.
your 12 attacks do 3 wounds, call it 3 kills. orks 27 attacks, 18 hits, 6 wounds, 2 kills. orks no longer fearless, so either pass or fail. assuming they pass...
next turn, 4 marines (8 attacks) vs 9 orcs (27 attacks). things start getting harder to average out at this stage, since the numbers are fairly low, but you can see how even with the charge, the numbers fairly quickly can go in the orks favor.

...and if your silly enough to let the orcs get the charge, that first turn looks more like:
marines - 30 attacks, 15 hits, 7.5 wounds, 6 unsaved.
orks - 76 attacks, 50 hits, 25 wounds, 8 unsaved.

and if you were to go up to a 30 boys mob with a nob w/pf, (a massive 215 points) your looking at 3 power attacks each turn hitting on 3s and wounding on 2s with no armour save...
 

Zed

Rogue Chimp
In terms of painting orks. And i know some people will hate me for this but specifically given your situation this might be of great use :

http://www.thearmypainter.com/galle...0&Gallery=40K Assault on Black Reach: Ork Nob

the alternative is go with a green primer, paint the armour and weapon then use the strong shade to dip and your done. (you need the anti shine stuff unless gloss is okay for you)

Im probably going to do my orks this way for speed when i get round to it just to see how they pan out.
 
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