A really rough write-up from memory, hopefully Cadfiel will fill in the large blanks I have about Tau unit names, etc
Dawn of War deployment
Cad - Turn 1
Gun pods and tanks move up, Crysis suits can't see through the morning mist to shoot at the orc
Got - Turn 1
Lootas run up into a building (which means I didn't forgot to fire then turn 2 !), all Trukk's advance followed up by the killa-kans, the deftkopta hid behind a building
Cad - Turn 2
Things generally stay in location apart from the HQ jetting around making one trukk stunned before zooming back into cover in a building, second trukk goes kaboom from missile fire killing I think 4 boyz in the explosion
Got - Turn 2
Moved everything that could up, declared a Waaagh! (which was a really bad choice), Lootas took out the bottom floor of guys from a Tau unit spread over three floors, Killakans with Grotzooka's cross there fingers but only one is in range, but this is enough to take out one (or two) gun drones, second trukk of boyz disembarks into the cover of a building. Deftkopta flew around randomly, not getting in range to assault (as I said a TOTAL waste of my Waaagh)
Cad - Turn 3
Focus fire takes out the powerclaw on one grotzooka, and whittles down the numbers of boyz on all two disembarked trukks, the third trukk with the warboss on is ground to a halt with gunfire and they boyz disembark
Got - Turn 3
Lootas take out some more from the unit in the three storey building and they fail there morale check, the remainder of the first trukk charge the Tau HQ passing the difficult terrain check to clamber in the building and slaughter the HQ unit, Killakans blew up one Crysis suit and one from another nearby Tau Unit, trukk units two and three advance, and the fourth trukk which I think I'd forgotten about advances again
Cad - Turn 4
The remaining units in the three storey building rally, brings in two units, one to deal with the Boyz who took out the HQ, the other with existing units whittles down trukk 2 and 3 boyz so the warboss's unit is half sized and the other unit has one nob remaining (I get lucky on all my leadership rolls), He then assaults the warboss unit whittling them down ever more (damn the initiative of the pk), second killa kan taken out, but I can't remember how
Got - Turn 4
Assault with the warboss and warboss unit is wiped out, then charge in with the single nob who magically takes out one unit causing a morale check they fail (don't get too excited for the Nob the fleeing unit shoot him dead next turn), the HQ killing boyz unit charge the infiltrators who had shot at them and wipe them out moving 3" towards the unit in the three storey building, Lootas stun the devilfish (or was it the other one ?), fourth trukk zooms up the board, disembarks the boyz charge the other tank and destroy it, moving then towards the unit the grotzooka is about the aim at, one remaining Killakan grotzookas Cad's unit, hitting nicely and causing a morale check they fail
Cad - Turn 5
Unit the grotzooka hit rally, they, the crysis suit and the gun drones aim at the full unit of boyz and do some damage, then the gun drones and the crysis unit form a wall to block the boyz approaching his unit (hate that jetpack move, I want jetpacks !), the remaining unit in the three storey building shoot at the two trukks missing
Got - Turn 5
Killakan shoots at the same unit and causes it to run away again, trukks shoot at gun drones and the remaining unit in the three storey building, lootas blow up the devilfish (if it was that), the boyz assault the crysis suit and shred it, at this point I think I did wrong to move towards the fleeing unit, or should even have split my unit to hit the gun drones and the crysis unit at the same time, and that unit was being dealt with
We ended there as it was gone 9 and we hadn't had dinner
I'm not sure points wise who won, I had the full unit of lootas that was untouched, had we carried on I think I'd have wiped up everything else but unit wise neither of us had any troop choices with more than 50% of there size alive
And some of this I'm pretty sure is out of order, but it'll do until Cad fixes it for me
Dawn of War deployment
Cad - Turn 1
Gun pods and tanks move up, Crysis suits can't see through the morning mist to shoot at the orc
Got - Turn 1
Lootas run up into a building (which means I didn't forgot to fire then turn 2 !), all Trukk's advance followed up by the killa-kans, the deftkopta hid behind a building
Cad - Turn 2
Things generally stay in location apart from the HQ jetting around making one trukk stunned before zooming back into cover in a building, second trukk goes kaboom from missile fire killing I think 4 boyz in the explosion
Got - Turn 2
Moved everything that could up, declared a Waaagh! (which was a really bad choice), Lootas took out the bottom floor of guys from a Tau unit spread over three floors, Killakans with Grotzooka's cross there fingers but only one is in range, but this is enough to take out one (or two) gun drones, second trukk of boyz disembarks into the cover of a building. Deftkopta flew around randomly, not getting in range to assault (as I said a TOTAL waste of my Waaagh)
Cad - Turn 3
Focus fire takes out the powerclaw on one grotzooka, and whittles down the numbers of boyz on all two disembarked trukks, the third trukk with the warboss on is ground to a halt with gunfire and they boyz disembark
Got - Turn 3
Lootas take out some more from the unit in the three storey building and they fail there morale check, the remainder of the first trukk charge the Tau HQ passing the difficult terrain check to clamber in the building and slaughter the HQ unit, Killakans blew up one Crysis suit and one from another nearby Tau Unit, trukk units two and three advance, and the fourth trukk which I think I'd forgotten about advances again
Cad - Turn 4
The remaining units in the three storey building rally, brings in two units, one to deal with the Boyz who took out the HQ, the other with existing units whittles down trukk 2 and 3 boyz so the warboss's unit is half sized and the other unit has one nob remaining (I get lucky on all my leadership rolls), He then assaults the warboss unit whittling them down ever more (damn the initiative of the pk), second killa kan taken out, but I can't remember how
Got - Turn 4
Assault with the warboss and warboss unit is wiped out, then charge in with the single nob who magically takes out one unit causing a morale check they fail (don't get too excited for the Nob the fleeing unit shoot him dead next turn), the HQ killing boyz unit charge the infiltrators who had shot at them and wipe them out moving 3" towards the unit in the three storey building, Lootas stun the devilfish (or was it the other one ?), fourth trukk zooms up the board, disembarks the boyz charge the other tank and destroy it, moving then towards the unit the grotzooka is about the aim at, one remaining Killakan grotzookas Cad's unit, hitting nicely and causing a morale check they fail
Cad - Turn 5
Unit the grotzooka hit rally, they, the crysis suit and the gun drones aim at the full unit of boyz and do some damage, then the gun drones and the crysis unit form a wall to block the boyz approaching his unit (hate that jetpack move, I want jetpacks !), the remaining unit in the three storey building shoot at the two trukks missing
Got - Turn 5
Killakan shoots at the same unit and causes it to run away again, trukks shoot at gun drones and the remaining unit in the three storey building, lootas blow up the devilfish (if it was that), the boyz assault the crysis suit and shred it, at this point I think I did wrong to move towards the fleeing unit, or should even have split my unit to hit the gun drones and the crysis unit at the same time, and that unit was being dealt with
We ended there as it was gone 9 and we hadn't had dinner
I'm not sure points wise who won, I had the full unit of lootas that was untouched, had we carried on I think I'd have wiped up everything else but unit wise neither of us had any troop choices with more than 50% of there size alive
And some of this I'm pretty sure is out of order, but it'll do until Cad fixes it for me