Chick
Cartwheel RIGHT
Got bored of a defensive build yesterday after getting lucky with a few drops and adding 25% to my Deeps and swapped to a more offensive, but more controlling build.
Except for bosses, i've found this to be really excellent for clearing Act2 including champion / elite packs There is still he odd combination that will push you into a rage, but in general it will destroy anything.
http://eu.battle.net/d3/en/calculator/barbarian#WVYRkP!gec!YcZbbZ
Basically you need enough Health / Armour to into a pack and trigger all the Damage boosting abilities, kick out a stun, and get to work. Again you need enough buffer health (i think it was around 25k @ 56) to give you reaction time to fire up ignore pain (try to couple it with revenge) or Ground Stomp & Legit!
Dual wielding 2x fast weapons seems to give a more effective stunlock from frenzy, effectively taking you primary target out of the fight. because of that, focus on the biggest dude first, and let secondary effects such as revenge kill the smaller chaps. not sure if this is false economy and the stuns are normalized against weapon speed though.
Fro champions, just fire up Wrath of the Berserker and go mental on them, Giving it some Ignore Pain if you can't be arsed moving out of the nasty pools (Bad idea).
Damage progression is something like this:
Basic DPS: 4900. DPS at full Fury (Note: no fury using abilities, so pretty much full time) 6200 -> DPS when Surrounded (note: all the time)= 8k -> Burst with WotB = 19k
The only real downsides are:
- Very Limited Range Control. Ground Stomp helps, but you do have to run about a bit.
- Belial. had to totally respec to get him down on the 12th attempt (http://eu.battle.net/d3/en/calculator/barbarian#aUQRkP!Veb!ZaZbbZ
- You gotta play solo.
The reason for the last part is simple - the way the current Mob Damage scales, you get utterly buggered by everything as a group. eg: Champion spawn, you try to tank them all, one gets back to the ranged chums, they have to kite it or get one shot, leaving you with 4 really angry dudes with tripple HP and double damage.
Hoo-rah
Going to go back to it for Act 3 tonight. Will let you know how i get on. I suspect there will be lots of DEAD!
Hope this helps.
Except for bosses, i've found this to be really excellent for clearing Act2 including champion / elite packs There is still he odd combination that will push you into a rage, but in general it will destroy anything.
http://eu.battle.net/d3/en/calculator/barbarian#WVYRkP!gec!YcZbbZ
Basically you need enough Health / Armour to into a pack and trigger all the Damage boosting abilities, kick out a stun, and get to work. Again you need enough buffer health (i think it was around 25k @ 56) to give you reaction time to fire up ignore pain (try to couple it with revenge) or Ground Stomp & Legit!
Dual wielding 2x fast weapons seems to give a more effective stunlock from frenzy, effectively taking you primary target out of the fight. because of that, focus on the biggest dude first, and let secondary effects such as revenge kill the smaller chaps. not sure if this is false economy and the stuns are normalized against weapon speed though.
Fro champions, just fire up Wrath of the Berserker and go mental on them, Giving it some Ignore Pain if you can't be arsed moving out of the nasty pools (Bad idea).
Damage progression is something like this:
Basic DPS: 4900. DPS at full Fury (Note: no fury using abilities, so pretty much full time) 6200 -> DPS when Surrounded (note: all the time)= 8k -> Burst with WotB = 19k
The only real downsides are:
- Very Limited Range Control. Ground Stomp helps, but you do have to run about a bit.
- Belial. had to totally respec to get him down on the 12th attempt (http://eu.battle.net/d3/en/calculator/barbarian#aUQRkP!Veb!ZaZbbZ
- You gotta play solo.
The reason for the last part is simple - the way the current Mob Damage scales, you get utterly buggered by everything as a group. eg: Champion spawn, you try to tank them all, one gets back to the ranged chums, they have to kite it or get one shot, leaving you with 4 really angry dudes with tripple HP and double damage.
Hoo-rah
Going to go back to it for Act 3 tonight. Will let you know how i get on. I suspect there will be lots of DEAD!
Hope this helps.
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