What do you mean, only 15 mill points? Surely that makes me at least uber, possibly even invincible... ;-)
To be honest, I don't know what I will be able to bring to the table, pvp wise. I think I have fairly good skills for combat. I have cloaking 4, so I considered getting some stealth ships. I can fly T2 Frigates only, atm. I am 17 or so days away from T2 Minmatar Cruisers, but I was planning on getting a lot of my combat specific skills I currently have at 2 or 3 up to 4 before I get Cruiser 5. I do have BC 5, though.
I can fit most T2 equipment onto a T1 hull, though. That's what I currently use for missioning. What I can pvp with probably depends on my money reserve, but for now I expecte T1 Cruisers with "only" T1 equipment for the most part. If I had too much money, I would probably try to get Cruisers and BCs as fully tricked out as possible.
Nym: Personally, I like the Minmatar a lot, because I can fully understand their motto. "Electronical warfare is for wimps. Lots of guns will win the day!" ;-) They are very skill intensive, though, and in the beginning the ships look like flying scrapheaps... ;-)
I also like Gallente a lot, but they are descended from french settlers and I found many brits seem to have a problem with that.
Gallente seem to be the most democratic race ingame and Minmatar are a former slave race, that recently managed to kick out their slave masters off a good chunk of their planets. So I can emphasise with both.
I have problems with the Amarr (the race that enslaved the Minmatar) and the Caldari, which I know nothing useful about. Each race has a different speciality, so to speak, so it might make sense to pick one to suit your gameplay, not one to suit your sensibilities.
Other than that, as every race can learn every skills, the choice only limits your choice of ships in the beginning.