Dominion Trailer

Darakor

Full Member
I really like the Trailer. If they made a full length movie like that, I for one would watch it. :) Also, it really makes you want to hop into Eve and participate. :)
 

Sheleph

Full Member
What Drakor said.

Although at the moment I'd not return to EVE (too addicted to DDO and Dragon Age Origins) but I would watch goos space theatre on the big screen :D
 

Requiel

PVC Love God
The way that sovereignty works in 0.0 is changing. Instead of having to spam POSs everywhere to take or hold sovereignty there's a single structure (called an iHub, ugh...) which holds sov. Stuff like Cynojammers, Cynogenerators and JBs hang off this now instead of POSs and you can buy space upgrades to make a system better for ratting, mining or exploration.

The idea is to make big alliances concentrate in a smaller amount of space and free up foom for new alliances to go to 0.0.

Titan Doomsdays are changing as well, instead of being a really big smartbomb that kills everything except caps and tanked BSs, they get a single shot mega-weapon that will melt caps and structures.

There are a bunch of smaller changes mostly to do with rebalancing 0.0 income, but those two are the biggest.
 

Darakor

Full Member
Well, I reactivated my account. :) I doubt I will have much time to play, but after watching the trailer I was just too tempted. :)

Also, I promised myself that I would try out PvP (as it seems to be the only thing that can hold interest in the game long term) as soon as I had enough cash to replace the ships I lost... So does anybody know a really good way to earn money ingame? I seem to remember that my L3 mission cash left a lot to be desired and I don't have any ships capable of handling L4.
 

Nymawae

Eternal Trial Member
I'm tempted to give it a try but I have a nagging doubt that I'm way too late to this particular party and I certainly don't have the time to put in hours of grind on a game any more :(
 
EVE isnt a grind based progression. All skills are time based and you dont need to spend a year skilling to be an effective pilot.
 

Rochdale

l33t g1bb0n
Staff member
No but you need to grind to get money, grind to get ships, grind to have enough practice to be anything more than target practice in PvP :p
 

Darakor

Full Member
You will get skills to be useful and have fun fairly quickly, but money is indeed a problem. At least it is for me. If I had enough cash to replace ship losses, I would PvP. Join a corp that did pvp and try my luck. Unfortunately, I have 55 million ISK, which is just about enough to replace my current mission running ship. If I was podded, I don't think I would be able to get my enhancements back, just not enough money.

Back when I first started, a friend of mine was able to generate about half a billion in cash per week. Which is about what his fully tricked out pvp ship cost. As long as he only lost one per week on average, he was fine. I have no idea how to generate that amount of money let alone enough to be able to afford losing a number of cruisers...
 
Money isnt and never has been an issue for pvp unless you want to fly HAC's all the time. Some of the T1 ships are very good for pvp. Thorax, stabber, vexxor, brutix, mymridon. The money you loose after insurance is a few million.
 

Darakor

Full Member
Well, my old pal in BoB used to fly a command ship with all fittings T2, Rigs und used faction ammo. He once told me his ammo cost alone is in the 50-100 mill a week range.

Whenever I insured my ships for PvE, the insurance policy looked like I would only get a fairly low percentage of the ship cost back, nothing for fittings, etc.

How much money would you need to replace Cruiser type losses in pvp?
 

Requiel

PVC Love God
That sounds ... unlikely to be honest. Command ships use medium ammo which is not hugely expensive even for the T2 types. Unless BOB were selling it at a vast markup to their members I can't see him spending more than a million or so a week.

The thing with T2 ships is that the insurance only covers the cost of base materials and not the other bits that go into making T2 ships so expensive (T2 components, invention etc). This means that they usually insure for only a little more than the T1 versions. T1 ships however insure for almost the full hull cost, so if you need to PvP on a budget, flying something like a Battlecruiser, or Battleship means your losses will be pretty minimal even if you die every night.
 

Darakor

Full Member
Well, I have no clue as to the costs, as I said, I am going on hearsay. What I am kinda worried about is that once I am in a PvP corp and "at war", I won't be able to run missions anymore to earn new money. Or would I still be safe in high sec to run L3 and 4 missions?

Right now I am flying a BC (Hurricane) as my mission ship. When I first started playing Eve, I made the conscious decision to not make the jump to big ships and stick with small and medium ships. I do have all the prerequisites to jump to big ships and a fairly good amount of skills (111 with 15 mill skillpoints). I am considering buying a Battleship and enough of the necessary combat skills for it to earn money in L4 missions, as I expect I won't be able to do that with my BC. But I am still planning to stick to Frigates and Cruisers for PvP.

Right now I have 55 million ISK to my name. What would you say is a good reserve to say "Okay, now I can start PvP without a huge worry"?

And can anybody tell me what I should expect loss wise for PvP?
 

Nymawae

Eternal Trial Member
Hmmm, still tempted but, think I'll see how Dara gets on though as the appeal to me would be PvP, I'm not really interested in PvE grind. Having said that it sounds like as with most MMORPGs you need to spend time in PvE to equip yourself and make the funds to be able to afford to PvP.

Of course given I'm about 5 years behind everyone else even if I did start with Dominion I guess it'll be a long time before I could usefully contribute to anything like the equivalent of DAoCs RvR.

The fact that skills are time based even when you're off-line helps a little as I don't get a massive amount of time to play any more, we'll see..

Can anyone point me at a good, easy to follow beginners guide on how to make a start in EVE (i.e. make sure you get these skills in these orders, aim for these types of ships, weapons otherwise you'll gimp yourself and end up spending weeks training skills you wont' be able to use for months etc.)
 

Darakor

Full Member
It depends on what you consider useful, Nym. As far as I was told, the first Titan loss in the game was accomplished due to a pilot that had been in the game for 3 weeks. I am not aware of any details aside from that, though. Sounds definitely useful to me. :)

As far as tips for the game go, try to get the learning skills as fast as possible. And then the advanced ones. The higher your learning skills, the faster you learn all other skills.
 

Requiel

PVC Love God
Darakor:
The amount of money you'll need really depends on how you will be PvPing. If you're going to be out in HACs, Recons and so forth then you'll need a big cushion - probably in the region of 5-600m or so. If you're mainly going to be fighting in BCs, T1 cruisers and perhaps Inties then you'll need a whole lot less. Expect to lose anything you undock with unless it's a very survivable ship like an Inty (which can run away) or a Covops (which can hide). Anything else can and will melt if enough guns are firing at it.

You will want a BS to do level 4 missions if you only have 15m SPs. Expect to see multiple BSs in each mission, a BC will find it hard to deal enough DPS or to tank enough incoming damage.

Nym: Certificates are a good way of getting tips on what to train. These are ingame packages of skills focussed on various areas of expertise. Each ship has recommended certificates and if you train the skills for those, then you won't go far wrong.

You'll also be useful straight out of the clone bay. Just because you can't fly a T2 fit battleship doesn't mean that you're not able to contribute. Newbie tacklers are vital in any gang to hold targets in place while the rest of the fleet melts them. Likewise you'll be dogfighting with the small stuff on the enemy side to prevent them doing the same to you. You need only a very few skills to be able to participate usefully in PvP, and the kind of stuff you'll be doing is arguably the most fun fleet role.

Both: There are lots of different ways of making money. Missions are one and L4 missions are very good for making a lot of cash fast. I make most of my money from trades - importing stuff from Empire and selling it in 0.0 or building stuff to sell to mission runners locally. Anyone can get into trading, it just requires a bit of common sense and it's mostly passive income - i.e. once you've put all your stuff on the market, you go and do something more interesting while it sells. There's a lot of money to be made exploiting player laziness, if you can fly something with a decent sized cargo hold, you can make money from minutes of work a day.

You can do missions while you're at war depending on who you're at war with. If it's a small corp that are based in a single area then you can simply head a little bit further away and run missions there until the heat dies down. Unless wartargets are in the same system as you then you're just as safe as anywhere else. If you have a lot of enemies then it can be tricky, but there are other ways of making money in that case.
 

Nymawae

Eternal Trial Member
Thanks Req, I'll give it a try once Dominion arrives, I understand they've revamped the new player experience so that might help.

Any suggestions on race to start with or is it just personal preference and doesn't really effect the game short to mid term?
 

Darakor

Full Member
What do you mean, only 15 mill points? Surely that makes me at least uber, possibly even invincible... ;-)

To be honest, I don't know what I will be able to bring to the table, pvp wise. I think I have fairly good skills for combat. I have cloaking 4, so I considered getting some stealth ships. I can fly T2 Frigates only, atm. I am 17 or so days away from T2 Minmatar Cruisers, but I was planning on getting a lot of my combat specific skills I currently have at 2 or 3 up to 4 before I get Cruiser 5. I do have BC 5, though.

I can fit most T2 equipment onto a T1 hull, though. That's what I currently use for missioning. What I can pvp with probably depends on my money reserve, but for now I expecte T1 Cruisers with "only" T1 equipment for the most part. If I had too much money, I would probably try to get Cruisers and BCs as fully tricked out as possible. :)

Nym: Personally, I like the Minmatar a lot, because I can fully understand their motto. "Electronical warfare is for wimps. Lots of guns will win the day!" ;-) They are very skill intensive, though, and in the beginning the ships look like flying scrapheaps... ;-)

I also like Gallente a lot, but they are descended from french settlers and I found many brits seem to have a problem with that. :) Gallente seem to be the most democratic race ingame and Minmatar are a former slave race, that recently managed to kick out their slave masters off a good chunk of their planets. So I can emphasise with both.

I have problems with the Amarr (the race that enslaved the Minmatar) and the Caldari, which I know nothing useful about. Each race has a different speciality, so to speak, so it might make sense to pick one to suit your gameplay, not one to suit your sensibilities. :)

Other than that, as every race can learn every skills, the choice only limits your choice of ships in the beginning.
 
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