I am teh n00b - advice please

Chick

Cartwheel RIGHT
CORP

C O R P

:facepalm:

Tai is caldari. I'm minmatar mainly with a gallente alt... it doesn't really make a blind bit of difference, to be totally honest, as all races can fly all races ships.

Just depends if you are a closet roleplayer *cough*minmatar 4tw*cough*
 

Chick

Cartwheel RIGHT
Having fun yet?
Bored at work, for a change and pissed off at missing all the action last night, etc.
 

Flight

Full Member
Having lots of fun.

Rerolled a Caldari Achura to do R&D on trial account and working through the tutorials. Now just got to decide whether to use the character in post 2 of this thread as combat babe or reroll a new one.


Never been so totally clueless in a game before :)
 

Flight

Full Member
Well, bum. Had 3 chars already on old account - have to wait 9 hours before one is deleted so I can start my combat char.



/drums fingers on desk
 

Rochdale

l33t g1bb0n
Staff member
Get your noob ass up to doing level 4 missions then come help me kill Rachen Mysuna at the end of Vengeance :p
 
Alot of peeps who do run level 4 missions are doing it for it for a corporation called Hyasoda Corporation Mineral Reserve or Sukuvestra. The level 4 agents are both in the same system that everyone uses.

You could always tag along on missions and help out. You will get your standing power leveled very fast helping out on level 4 missions. As roch said, he needs help on a certain mob. Having Rachen webbed (slowed) down will let roch beat him as hes quite fast.

Dont run missions for Caldari Navy. The lvl 4 mission agents are crowded and laggy.
 
Also before i forget, if you want a fat chunk of cash. Buy a 90 game time code (GTC) and i will pay you the going rate it. 400-450 M ISK. Its perfectly legal, Its CCP's way of keeping RL for in game cash down.

This goes for anyone else btw. Going to need 2 90 GTC's in about a week.

Shattered Crystal
 
Thers a good starting skill list i posted some where. Gets all your important support skills up and lets you use some good T2 defensive mods. Takes about 2 weeks but improves your char massively.

Found it

Enginering IV
Electronics IV
Shield Management IV
Shield Operations IV
Shiled Upgrades IV
Energy System Operations IV
Energy Management IV
Energy Grid Upgrades IV
Hull Upgrades IV
Mechanic IV
Repair Systems Operations IV
Weapon Upgrades IV
Anaylitical Mind IV
Spatial Awerness IV
Iron Will IV
Instant Recall IV
Learning IV
Cybernetics III
Navigation IV
Warp Drive Operations IV
Afterburner IV
Connections III (ideally IV)
Social III (ideally IV)

They changed the learning skills so you can train advanced learning now with only having the basic at IV instead of V. Worth getting the advanced to III ASAP too. Mad learning speed for the low rank skills which you train alot of at the start of EVE.
 

Flight

Full Member
Thers a good starting skill list i posted some where. Gets all your important support skills up and lets you use some good T2 defensive mods. Takes about 2 weeks but improves your char massively.

Found it

Enginering IV
Electronics IV
Shield Management IV
Shield Operations IV
Shiled Upgrades IV
Energy System Operations IV
Energy Management IV
Energy Grid Upgrades IV
Hull Upgrades IV
Mechanic IV
Repair Systems Operations IV
Weapon Upgrades IV
Anaylitical Mind IV
Spatial Awerness IV
Iron Will IV
Instant Recall IV
Learning IV
Cybernetics III
Navigation IV
Warp Drive Operations IV
Afterburner IV
Connections III (ideally IV)
Social III (ideally IV)

They changed the learning skills so you can train advanced learning now with only having the basic at IV instead of V. Worth getting the advanced to III ASAP too. Mad learning speed for the low rank skills which you train alot of at the start of EVE.


Thanks honey :)
 

Flight

Full Member
Any of you involved in this :

Quote

Bee's in NOL

Rundown:

Goons & co have been throwing themselves at the J-L cynojammer for days now. The faction deathstar that houses the jammer has been worth its weight in gold causing countless fleets to go ride bikes in anger. BOB has been pushing for higher turnout and giving orders for there fleets and cap ships to camp the jammer pos whenever they are online.

Until last night that is....

Goons form up under the shroud of yet another suicide attempt at opening up J-L. Bob responds accordingly and begin to jumpbridge in to guard there system. At the last minute the true plan is revealed "Set destination NOL". Goons head for system unscouted by BOB, these few minutes of intel blackout for Bob allow goons the break they need. Bee's and allies begin to seige the NOL cynojammer, lag is horrible and bob needs to load grid when jumping to the pos allowing for some easy kills. Bob tries to break the remote rep BS chain with pos gunners but the Bee's keep pouring in. With the promise of rape in NOL the goon turnout is huge.

Through the lag a series of FOFOFOFOFO's can be seen, the cynojammer is dead and the door to NOL is wide open. Northern forces, RA, MC and goons all begin to pop cyno's and cap ships pour into system.

10 bob towers in NOL are reinforced and coalition pos's have been installed. Hundreds of coalition pilots are logged out in system. The battle for the Alamo begins! There will be lag.....

Edit* most towers come out friday during bob prime time.





Awesome sauce.
 
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